Difference between revisions of "Project3S17"
From Immersive Visualization Lab Wiki
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In this project you will need to create a VR application for the Oculus Rift, which simulates a virtual reality CAVE. Like in projects 1 and 2, you're going to need to use the Oculus SDK, OpenGL and C++. | In this project you will need to create a VR application for the Oculus Rift, which simulates a virtual reality CAVE. Like in projects 1 and 2, you're going to need to use the Oculus SDK, OpenGL and C++. |
Revision as of 08:23, 7 May 2017
CAVE Simulator
This project is currently under construction, until we post a note on Piazza that it is complete. Regardless, you are welcome to start writing code for it. We may still change details about the project but the general idea won't change.
In this project you will need to create a VR application for the Oculus Rift, which simulates a virtual reality CAVE. Like in projects 1 and 2, you're going to need to use the Oculus SDK, OpenGL and C++.
Starter Code
You can start with your code from project 1 or 2, or go back to the Minimal Example.
This link provides a great explanation (including source code) of how to create an off-center projection matrix as you will need it in this project.