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<?xml version="1.0"?>
<api>
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      <p ns="0" title="Virtual Calit2 Building" snippet="...ttons, and each elevator responds only to the set of buttons linked to it, &lt;span class=&#039;searchmatch&#039;&gt;meaning&lt;/span&gt; that the user controls whichever elevator will come by pressing on the corr&#10;...navigating in a VRML world, the viewer can only be in one place at a time, &lt;span class=&#039;searchmatch&#039;&gt;meaning&lt;/span&gt; that the user can be immune to some effects that are obviously not reasonab&#10;" size="40232" wordcount="6473" timestamp="2008-09-14T17:30:43Z" />
      <p ns="0" title="CalVR Config File" snippet="...efines how to spawn the menu.  Currently, only DOUBLECLICK is implemented, &lt;span class=&#039;searchmatch&#039;&gt;meaning&lt;/span&gt; the menu is opened by double clicking the open button.&#10;" size="21225" wordcount="3275" timestamp="2012-11-21T00:19:22Z" />
      <p ns="0" title="Past Projects" snippet="...the organism and self are initially lost to data, but ultimately a broader &lt;span class=&#039;searchmatch&#039;&gt;meaning&lt;/span&gt; is re-attained. ATLAS in silico blends art, science, dynamic media and emer&#10;" size="37817" wordcount="5500" timestamp="2020-12-15T08:31:30Z" />
      <p ns="0" title="Mugic/protocol" snippet="&#039;&#039;&#039;Shaders&#039;&#039;&#039;, both vertex and fragment, work on any 3D object (&lt;span class=&#039;searchmatch&#039;&gt;meaning&lt;/span&gt; not point,line, or text). The syntax is&#10;" size="18218" wordcount="2801" timestamp="2014-01-27T22:05:51Z" />
      <p ns="0" title="Homework4W13" snippet="... check for collisions with other buildings in any of the navigation modes, &lt;span class=&#039;searchmatch&#039;&gt;meaning&lt;/span&gt; that the user can walk or fly through other buildings as if they were not t&#10;" size="5732" wordcount="980" timestamp="2013-04-03T21:42:19Z" />
      <p ns="0" title="Project1Fall13" snippet="...re time, the cube should keep spinning. The commands should be cumulative, &lt;span class=&#039;searchmatch&#039;&gt;meaning&lt;/span&gt; that they build on one another. Never reset the position of the cube or its&#10;" size="7389" wordcount="1194" timestamp="2013-10-04T00:06:07Z" />
      <p ns="0" title="Project1Fall14" snippet="...re time, the cube should keep spinning. The commands should be cumulative, &lt;span class=&#039;searchmatch&#039;&gt;meaning&lt;/span&gt; that they build on one another. Never reset the position of the cube or its&#10;" size="6974" wordcount="1116" timestamp="2014-10-09T20:51:47Z" />
      <p ns="0" title="Project1SP15" snippet="...re time, the cube should keep spinning. The commands should be cumulative, &lt;span class=&#039;searchmatch&#039;&gt;meaning&lt;/span&gt; that they build on one another. Never reset the position of the cube or its&#10;" size="6299" wordcount="999" timestamp="2015-04-03T00:18:42Z" />
      <p ns="0" title="Project1F15" snippet="...re time, the cube should keep spinning. The commands should be cumulative, &lt;span class=&#039;searchmatch&#039;&gt;meaning&lt;/span&gt; that they build on one another. Never reset the position of the cube or its&#10;" size="6443" wordcount="1019" timestamp="2015-10-02T19:38:51Z" />
      <p ns="0" title="BasecodeCSE167S16" snippet="We&#039;re using modern OpenGL(at least 3.3+) which came out in 2010, &lt;span class=&#039;searchmatch&#039;&gt;meaning&lt;/span&gt; most recent systems should support it by default. However, just in case, ma&#10;" size="7966" wordcount="1268" timestamp="2016-04-19T07:14:24Z" />
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</api>